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A bassinet-side card duel

Bassinet Battle

A card duel for bodily autonomy

You are the Advocate. A newborn arrived whole. Now everyone from a family friend to Dr. Hartless himself has a reason he shouldn't stay that way. Out-argue the pitch, one room at a time, and get him home intact.

How it works. It's a run of duels. Each turn your four schools gain mana and you draw back up to a full hand. Play Advocates into lanes and cast Moves. Your Advocates make their case at the top of your turn — pressing the lane across from them, or the opponent's Pitch if it's open. Drop every opponent's Pitch to 0; if your Resolve hits 0, the form gets signed. Win fights to add cards and steady your Resolve before the next room.
Difficulty — tap to change

©TheCasetoWait.org

Not medical advice. A game about informed consent and infant bodily autonomy. Every card the other side plays is a real talking point used to sell newborn circumcision — and the debrief at the end unpacks each one. A conversation-rehearsal in card form. This game questions the business of medical circumcision, not religion.

The ward, floor by floor

Choose your next room. Each win lets you add a card and recover some Resolve.
💗 Resolve 30/30
Tap a room to enter.

Your deck

🩺
Dr. Hartless30/30
🍼
Resolve30/30
Your move. Tap a card, then tap a lane.
Your turn

Room cleared